I want an outfit design to indicate a two digit number from 00 to 49; and, sometimes, it can mean a letter of the alphabet: Here is a list of outfit types:
| Letter | Number | Alphabet People | Letter | Number | Other People | |
| O | 0 | Actor | I | 31 | Medieval Lord | |
| I | 1 | Ancient Egyptian | A | 32 | Mime Artist | |
| A | 2 | Artist | E | 33 | Miner | |
| E | 3 | Astronaut | U | 34 | Outlaw | |
| U | 4 | Baker | W | 35 | Pilot | |
| W | 5 | Ballerina | X | 36 | Pirate | |
| X | 6 | Barbarian | Z | 37 | Policeman | |
| Z | 7 | Butcher | Y | 38 | Prince | |
| Y | 8 | Clever Scientist | V | 39 | Prisoner | |
| V | 9 | Conductor | B | 40 | Punk | |
| B | 10 | Cyclist | J | 41 | Rancher | |
| J | 11 | Dentist | SH | 42 | Regency Gentleman | |
| SH | 12 | Doctor Surgeon | G | 43 | Ringmaster | |
| G | 13 | Electrician | D | 44 | Roman | |
| D | 14 | Engineer | N | 45 | Sailor | |
| N | 15 | Farmer | S | 46 | Scuba Diver | |
| S | 16 | Fireman | C | 47 | Security Guard | |
| C | 17 | Fisherman | T | 48 | Tweed Jacket | |
| T | 18 | Funeral Director | F | 49 | Waiter | |
| F | 19 | Goalkeeper | ||||
| L | 20 | Hockey Player | ||||
| CH | 21 | Holiday Rep | ||||
| H | 22 | Hunter | ||||
| R | 23 | Ice Skater | ||||
| M | 24 | Jeweller | ||||
| P | 25 | Jockey | ||||
| Q | 26 | Kickboxer | ||||
| K | 27 | King | ||||
| TH | 28 | Knight | ||||
| ZH | 29 | Magician | ||||
| O | 30 | Masseuse |
Here is a screenshot of some outfits:
I could colour fill any of the outfits with a colour from the Colours article. So a particular outfit could represent a letter or double digit from 00 to 49 but its colour fill could mean something too: a letter or a number (see the Colours article).
Or: Colours 0 to 9 can mean digits 0 to 9. So outfit 25 coloured yellow [the yellow that means '2'] can represent 225 [where the first 2 is based on the yellow colour].
Or: Colours 10 to 19 can mean digits 0 to 9 along with a '+50' effect. So outfit 25 coloured white[white is colour '10'] can represent 025+50 = 075. Do you see how a colour that is 10 or higher has a maths "plus 50 effect"?
In the People 00 to 99 article, I state which part of a costume should change colour fill and which part of an outfit will remain static. Sometimes, my image generation with AI makes slight variations of outfits - so, for instance, the taylor outfit 24 sometimes is a variation.