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Outfits 50

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I want an outfit design to indicate a two digit number from 00 to 49; and, sometimes, it can mean a letter of the alphabet: Here is a list of outfit types:

Letter Number Alphabet People
Letter Number Other People
O 0 Actor
I 31 Medieval Lord
I 1 Ancient Egyptian
A 32 Mime Artist
A 2 Artist
E 33 Miner
E 3 Astronaut
U 34 Outlaw
U 4 Baker
W 35 Pilot
W 5 Ballerina
X 36 Pirate
X 6 Barbarian
Z 37 Policeman
Z 7 Butcher
Y 38 Prince
Y 8 Clever Scientist
V 39 Prisoner
V 9 Conductor
B 40 Punk
B 10 Cyclist
J 41 Rancher
J 11 Dentist
SH 42 Regency Gentleman
SH 12 Doctor Surgeon
G 43 Ringmaster
G 13 Electrician
D 44 Roman
D 14 Engineer
N 45 Sailor
N 15 Farmer
S 46 Scuba Diver
S 16 Fireman
C 47 Security Guard
C 17 Fisherman
T 48 Tweed Jacket
T 18 Funeral Director
F 49 Waiter
F 19 Goalkeeper



L 20 Hockey Player



CH 21 Holiday Rep



H 22 Hunter



R 23 Ice Skater



M 24 Jeweller



P 25 Jockey



Q 26 Kickboxer



K 27 King



TH 28 Knight



ZH 29 Magician



O 30 Masseuse




Here is a screenshot of some outfits:

I could colour fill any of the outfits with a colour from the Colours article. So a particular outfit could represent a letter or double digit from 00 to 49 but its colour fill could mean something too: a letter or a number (see the Colours article).

Or: Colours 0 to 9 can mean digits 0 to 9. So outfit 25 coloured yellow [the yellow that means '2'] can represent 225 [where the first 2 is based on the yellow colour].

Or: Colours 10 to 19 can mean digits 0 to 9 along with a '+50' effect. So outfit 25 coloured white[white is colour '10'] can represent 025+50 = 075. Do you see how a colour that is 10 or higher has a maths "plus 50 effect"?


In the People 00 to 99 article, I state which part of a costume should change colour fill and which part of an outfit will remain static. Sometimes, my image generation with AI makes slight variations of outfits - so, for instance, the taylor outfit 24 sometimes is a variation.